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Easy Network Rendering with Mental Ray |
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Written by DCD Admin
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Tuesday, 26 February 2008 |
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ARTVPS, an industry leader in advanced rendering technology for 3D
visualisation, has announced the launch of their flexible and easy to
use renderfarm software solution for mental ray®.
ARTVPS, an industry leader in advanced rendering technology for 3D
visualisation, has announced the launch of their flexible and easy to
use renderfarm software solution for mental ray®.
RS-MR is a Windows based application that combines the world leading mental ray®
rendering 64-bit standalone software with ARTVPS’ own render management
interface. Fully compatible Autodesk’s 3dsmax and Maya as plus
Softimage XSI, RS-MR delivers outstanding image quality from the
leading 3d applications making it a cost effective, versatile solution
for advanced 3D animation and visualisation.
With the RS-MR software, building a mental ray render farm is
simplicity itself. As well as giving complete control over workflow it
is now possible to utilize your existing hardware by installing RS-MR
on any 64-bit machine running Microsoft Windows. Using the familiar
Windows environment, additional software renderers or other production
or management applications can be run together with RS-MR.
Graham Wylie, CEO at ARTVPS said, “ARTVPS is renowned for
developing high performance rendering solutions, which not only produce
great images but are also easy to use. Since its launch the
RenderServer system has proved very popular with design and
visualisation companies, looking for an easy way to increase their
mental ray® rendering resource. Delivering a fully
compatible Windows software version is an obvious next step and will
appeal to 3D users wishing to add mental ray rendering to an existing
rendering network or to those creating a new render farm with a
preferred hardware partner.”
mental ray® 64bit standalone is a fast, high-performance renderer
for generating photorealistic images from .MI files exported from 3D
applications. RS-MR is a fully licensed, standalone application
running independently of the 3D host and controlled via the MI File
Manager, which removes the need for command line control of the
rendering tasks.
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